MR_Pol: Shetch #16

unreal

#1

Hi folks!
I’m back and it’s been a long time since I posted something here. It’s a pleasure to participate again.
Therefore, here is the first step of my Shield FX !

Sorry the gif is a bit laggy i’ll make better capture nex time. :slight_smile:


#2

Hi all! I present to you the 2nd step of this effect!

Now i’ll focus on animating all of this. ( And make some fix like smoothing the border of the mesh ^^ )
As usual, feel free to feedback, it’s always usefull to me. :wink:

Cheers


#3

I really like the waviness of the pulses, very cool! That combined with the fine secondary details gives it a really ethereal quality that I like a lot, nice work :slight_smile:

One minor thing, maybe increase the subdivisions on the shield shape, the silhouette looks a bit low poly.


#4

Thanks for your adorable comment! I’m glad you like it.

Sure, it will be done, i have seen it too! :slight_smile:


#5

This is really cool! I want to try and follow…
So you are attaching a particle system to a mesh. Or is it two separate particle systems on a single actor?
I’m always interested in seeing the shader / blueprint / emitter SSs to see behind-the-scenes!
What I love about this effect is how it gives off that holy protector vibe. Definitely similar to Leona from LoL!


#6

Hi !

Right now, this is 100% shader. I’m only using BP to roll out the shield.
I might do a breakdown of the effect once I’m finished! :slight_smile:


#7

Would love to see breakdown too when u’re done. Especially the fluid like shield effect, can’t stop looking at it! :slight_smile:


#8

I love the difference in the intensity of the flow from the starting point to the outter body. Will definetly look forward to seeing more!


#9

This is lovely, it feels like it could be something out of Destiny 2.


#10

Thank you for your comment. It’s really encouraging and push me to improve the effect.
I’ll show you the next step soon. :slight_smile:

For the breakdown I have to clean my shader node before I suppose. :wink:


#11

Astonishing :open_mouth:


#12

Would love to see a breakdown of the shield texture / shader! Looks great! Feels like sands of time ish…


#13

Hi there , it took me some time but here it is ! :slight_smile:
I’ll take some take to prepare you a quick breakdown next week!