MR_Pol: Shetch #16

This looks so powerful, like it :slight_smile:

2 Likes

@Junco @Gimil @Austin_Widmyer
You asks me about the smoky effect on the shield.
To do this, I just pan different textures created in Flame Painter on a deformed mesh.
Then, using the pulse values I presented before, I can adjust the color through a lerp and power function.
Some exemple of textures:

7 Likes

Hi all I try to realise better capture on another computer.
So here it is. You can allways give somes feedbacks to continue to improve myself in vfx. :slight_smile:
ShieldFace

ShieldTop

And here full res version.

13 Likes

Thank you for the break down.

2 Likes

Absolutely beautiful entry!

2 Likes

Thanks a lot . Really happy you enjoyed! :slight_smile:

1 Like