I’m Thomas Iché, and I’ve been working in Real Time VFX since 2008 in Paris on the “never-shipped” I Am Alive at Darkworks, then Remember Me, and Life is Strange. I also gave a hand for the guys of Ragequit Corp on Strike Vector (and a bit on the EX too). Now, I’m working at Unity in the VFX R&D team. I learned of the RTVFX group by my friend Orson Favrel and also with Drew Skillman whom I met this year at GDC’s roundtables.
I’ve mainly UE3 (and a bit 4) experience, and a bit of unity. And for 3 years, I’ve been learning then switched my offline toolchain to Houdini (I’m quite an addict :))
I’m quite into classic gaming, and I love bunnies, especially lops
Nice meeting all you guys Wish the best for all of us in this community!