Hello there,
Lately, I’ve been wondering how to create “impact frames” in Unreal Engine 5.
By impact frames, I’m thinking about these brief white frames with rough/sketch-like/exagerated lines often seen in anime, for example during a big attack.
I found this video with some really nice examples (from Deen_VFX) : https://www.youtube.com/watch?v=HVLuol2m5gQ
WPO ? Post process ? Niagara ? I’m not sure where to start, so if you have any idea, feel free to share it!
Thanks!