If I want to distort the UVs of a texture object that's using a World Aligned Texture Node - how could I do that?

I’m using world aligned texture node in the material for an effect, I want to distort the texture object but I can’t figure out how to do it.

Heya!
Since you didn’t explain what your result should look like / what you want to do with it, it’s hard to give a more accurate response.
Its always best to try and tell what you are going to use it for/usecase.

This is a very generic version of a world-aligned UV distortion.
I’m sure it can be optimized a bit more, but it should get you going.
Rightclick on the image and open it in a new tab, use ctrl + mousewheel to zoom in a bit.
It should be readable enough.