If I want to distort the UVs of a texture object that's using a World Aligned Texture Node - how could I do that?

I’m using world aligned texture node in the material for an effect, I want to distort the texture object but I can’t figure out how to do it.

Heya!
Since you didn’t explain what your result should look like / what you want to do with it, it’s hard to give a more accurate response.
Its always best to try and tell what you are going to use it for/usecase.

This is a very generic version of a world-aligned UV distortion.
I’m sure it can be optimized a bit more, but it should get you going.
Rightclick on the image and open it in a new tab, use ctrl + mousewheel to zoom in a bit.
It should be readable enough.


Hi thank you! I’m using the node World Aligned Texture that came with the editor. Basically it accepts a texture object and coordinates to align that texture object. I’m trying to distort that texture, basically like when you plug in a noise texture into a texture and it distorts it but now it’s using a texture object and I’m unsure how to use a world aligned texture to distort the world aligned texture. I’ll try what you sent I think it’s the solution

the material setup I showed you is basically that world aligned texture material function node, just edited so it allows for the distortion you wanted. the regular node doesnt accept any decent way to get distortion going.

It worked thank you!

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No problem! Have fun VFX-ing!

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