How to Ensure Consistent Niagara VFX Quality Across Different Lighting Environments?

Hey everyone,
As many of you know, Niagara VFX can look completely different when viewed under different lighting conditions. This is a challenge I often face when working with clients. I’ll create a VFX that looks amazing under my lighting setup, but when the client integrates it into their environment, it doesn’t look the same at all—sometimes it even looks awful. This inconsistency can be frustrating.

Has anyone else experienced this? What solutions or workarounds have you found effective for ensuring that the VFX maintain their intended appearance regardless of lighting variations? Any tips or tools you could recommend would be greatly appreciated!

Looking forward to your insights!

Thanks!

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This post deals with one of the few ways to deal with this.

Most effective and this isn’t meant to be condescending at all. Is you should always be viewing your effects in the end lighting scenario, whether that’s a level, cinematic, scene anything that get’s sent over from your client. Also In case they change their lighting on a daily basis, then at least you’ll be getting the updates as soon as possible.

But yeah lighting can break VFX, there’s not much you can do about that, cause they may be changing tonemappers/Luts, Post-processes and other lighting actors. Hence why VFX should Ideally be done when lighting has been locked in stone.