Dropped Steven CHEUNG’s in the top slot so people can see it on the main page. Will rotate others through here.
As part of the VFX efforts at GDC this year we are trying to get everyone to start using the hashtag #RealTimeVFX. As someone who has been posting and browsing a lot more on Twitter and Instagram lately I noticed there was not one tag unifying our community’s work. Let’s fix that going forward by posting more and spreading the use of the #RealTimeVFX hashtag.
One way we are hoping to promote this idea is by having a campaign for the hashtag at GDC. I was mocking up the logo version of the hashtag and I was about to drop some sparks on it in Max when I realized how sacrilegious it would be to put pre-rendered VFX on the “sacred text”
The #RealTimeVFX hashtag must only be adorned with the most fabulous REAL TIME VFX and I need your help!
Please submit a short animation (captured from a real time source) of the #RealTimeVFX composition shown, decorated in any way you can imagine, with vfx you have created.
We will use the footage to generate all manner of promotional pieces for the hashtag. The best ones will be made into buttons distributed at GDC and used in the flyer promoting the RealTimeVFX meetup. All of them will be used in the sizzle reel at the event.
There is no wrong or right way to alter the scene as long as you keep the general composition and the hashtag can be read.
Be as creative as you want or just throw the coolest emitter you have lying around from your test files and call it a day. It will all be useful in showing the many facets of real time vfx.
Entries should be captured at 1920x1080 and be posted in this thread by Feb 15th for consideration for the GDC events.
Include your real name so we can give proper credit.
Please post them on your social feeds as well and use the hashtag #RealTimeVFX!
I put a ZIP containing the 3Ds max scene, associated texture, renders, and obj and fbx of the letters on my OneDrive here:
Please let me know if there is any other format that would be useful. The FOV of the camera is 28deg if you are recreating the scene in engine.