该怎么变得更好?
该怎么变得更好?
少了个爆点,少了向上的气,鬼怪有点多了,其实这类型的游戏最好就是简洁一点
Hi Tangwx! You’ve got some cool shapes goin’ on. One thing to really think about is what does the ability do? From there you can narrow down your shapes, then establish a hierarchy for them. Right now it’s not immediately clear if this ability will fear, damage, maybe even heal with the soft shapes and slow motion.
Keep at it!!
好的谢谢~
是需要个比较爆的点,不过并不想加上升的气,因为他们是鬼魂:stuck_out_tongue_closed_eyes:他们自己往上游的~
因为题目是一个直线的伤害技能,3*8的面积,所以做了这么大
会注重层次这个问题
非常感谢!
改成类似大嘴的技能