I made some rather extensive documentation about basic optimization tips and tricks for UE4’s textures, materials, and cascade:
This should help you get your content production-ready, and I’d highly advise people selling their VFX content on the marketplace to take a look at it
thank you so much, a lot of great advices are here!
Lots of really helpful tips and techncial information contained in there, thanks for putting that together @Luos_83!
As a beginner at VFX, as well as a perfectionist… I both love and hate that I found this article.
Edit: First message on this forum; Sorry if I’m necro-ing this post somehow.