Hi RTVFX comunity,
This is my first post here, and I love starting it with this Tornado FX post.
Everything was created using Unity 3D, the twister is a base mesh fbx static, using a cloud shader I wrote a few days ago. If you want give the shader a try, follow the white link Cloud Shader Recipe
The noise textures used for the tornado FX are from Luos’s Free Noise Textures FX. Added dust and flying debris particles with basic materials.
Thanks for watching!