Anybody know anyone in the Chinese Real Time VFX community? It would be great to get in touch with our counterparts overseas and start knowledge sharing. I know I’m referencing their stuff all the time. So many good things on huaban and cgjoy. Makes me wish I knew Chinese…
there are forums out there like element3ds & cgwell, where you can check out all different types of 3d & 2d effects with tutorials, personal works etc. You gather points on a daily basis and then you can download some source files of effects.
These websites are truely animation and effects focused maybe we can adapt something like they have with the source files & tutorial section.
Yes! Thank you, Google Translate. I tried creating an account on element3ds, but it says “This site is prohibited Register.” I think that means I’m not allowed :^(
As for cgwell, it seems to be a strong community of game VFX artists. Definitely a lot we can learn from there. Sure, there’s a language barrier, but I’ll see what i can do to engage more with that community, and foster some cross-over going both ways.
I’ll also share his (Chinese) cascade tutorials: Unreal UE4游戏特效基础入门(一)-学习视频教程-腾讯课堂 (2nd link, just under the ue4-related image)
In which he first explains his “mindset” workflow and initial idea’s for these effects in a mind-mapping app.
then he goes and shows how he created some of the effects used in the reel. It wont go into all details, and to be fairly honest…
almost everything he shows is rather basic and should be in anybody their skill set after a few months of real time vfx. (at least for ue4)
Regardless, imho that is a good lesson as Cheng is using rather basic stuff to create mind-boggling effects, showing how important timing, anticipation, buildup, feel for movement is.
And its that knack for this timing/anticipation that I know I am still lacking.
The combined videos are around 3-4 hours, and even though they are in chinese… if you know ue4/3dsmax you can follow it quite well.
To give you an idea on how well he thought the effects trough… riiight before the creature is summoned one of the beams moves closer towards the floor, creating more dust and debris.
Its those little things you occasionally dont even spot that makes his effects some of the best I have seen in a long while.
Oh, and protip if you want to take apart the reel itself, watch it trough http://www.youtubeslow.com/ which allows you to watch youtube videos even slower.
Oh, and cgwell has more videos vfx related, some of them for unity.: https://cgwell.ke.qq.com/
Just be patient as the website is slow as dirt for non-rather-local internet users.
Hello, I am very happy to see your question, first of all, I am a Chinese, and secondly, I also visual effects division, and third, you made these sites I have close contact, these courses I have to learn, I also hope to learn and exchange with foreign friends. Finally, I’m sorry I’m not good at English