To post what I posted on the fb group a few months ago:
So since a lot of you reacted so enthusiastic about Cheng Gang his reel. ( https://www.youtube.com/watch?v=PcTs-ssSlWo )
I’ll also share his (Chinese) cascade tutorials:
https://ke.qq.com/course/143188#term_id=100161946&&&&&&webcourse=1 (2nd link, just under the ue4-related image)
In which he first explains his “mindset” workflow and initial idea’s for these effects in a mind-mapping app.
then he goes and shows how he created some of the effects used in the reel. It wont go into all details, and to be fairly honest…
almost everything he shows is rather basic and should be in anybody their skill set after a few months of real time vfx. (at least for ue4)
Regardless, imho that is a good lesson as Cheng is using rather basic stuff to create mind-boggling effects, showing how important timing, anticipation, buildup, feel for movement is.
And its that knack for this timing/anticipation that I know I am still lacking.
The combined videos are around 3-4 hours, and even though they are in chinese… if you know ue4/3dsmax you can follow it quite well.
To give you an idea on how well he thought the effects trough… riiight before the creature is summoned one of the beams moves closer towards the floor, creating more dust and debris.
Its those little things you occasionally dont even spot that makes his effects some of the best I have seen in a long while.
Oh, and protip if you want to take apart the reel itself, watch it trough http://www.youtubeslow.com/ which allows you to watch youtube videos even slower.
Oh, and cgwell has more videos vfx related, some of them for unity.: https://cgwell.ke.qq.com/
Just be patient as the website is slow as dirt for non-rather-local internet users.