Chargos81 - Sketchbook

Hello everyone! This is my first post here. I learn the art of creating visual effects and also participate in the creation of a video game in a team of enthusiasts. This is a lightning effect that I created with the help of Houdini and Unreal Engine. Here I used a mask based on the vertex color of the mesh and Niagara to create particle effects.
https://www.youtube.com/watch?v=nzgplWP0dA0
Thanks for any feedback.

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Now i am working on something like “Snowy Anomaly”. In this case i use sphere mask and collection parameters for creating accumulated snow.

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