UPDATE: UE4 (4.17) project has been uploaded.
I mentioned at the end of my talk that I would be releasing all of my working files from the talk. These include:
Blocking animations done in Clip Studio Paint
rbd, explosion, 12 principles, etc created in Houdini
realtime setups in ue4.
I’ve cleaned up and uploaded most of the files. Only thing left to do is the ue4 files which should be done this week. I’ll leave a message here once that’s done.
If you have any questions or something doesn’t seem to be working post a question in this thread. I’ll try and answer as much as possible.
You can grab the files here: http://bit.ly/vfx_animation