I have been getting into using vertex animation textures, and so far everything has been really good!
I tried using the SideFX Labs plugin for unreal, but It just won’t work with dynamic materials no matter what I do. Well, I ended up just doing it manually, the animation plays and is multiplied by the object scale, everything looks great.
The problem I am having here is that I can’t figure out how to add the objects rotation to this VAT vector. When rotating the object, it just gets all morphed and twisted.
If anyone has any idea as to how I can go about doing this, I would greatly appreciate it!