Using vfx created in spine 2d for production?

Hi, it’s been a long time since my last visit. :grinning:
I have created vfx in spine 2d and planning to use it in unity project.


this is my assets. they are exported through spine 2d into unity with some spine 2d scripts
my question is, being different workflow compared to normally used particle system, would be possible to use them in unity projects?
I am planning to launch some vfx like this in unity asset store, and curious whether people will use it.
this is unitypackage file in case you want to have a look :sweat_smile:
thank you!

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