Hello! I am using the Shader Graph to make a Portal Material for my project. However, when use a multiply node to add a color, like Bright Blue, to the Shader and plug it into the Emission node, nothing shows up in my preview or in my scene. But if I have a color like Red, it does show up in my preview, but still nothing shows up in the scene. Here are a couple of screenshots:
WITH BLUE AS THE COLOR:
WITH RED AS THE COLOR:
I think it has something to do with an alpha setting SOMEWHERE. Not sure though.