I am glad to publish my latest ue5 package “One Noise Texture FX” on FAB.
https://fab.com/s/5ad04ccd66eb
The idea what I tried in this package is to show the possibilities of making FX by sampling a Noise texture since got asking from people about Noise texture.
There are 33 FX elements, included 35 master materials, 15+ custom mesh and ONLY one Noise texture.
I packed 3 different detail resolution of Noise map into RGB as the Texture. Showing the variation in different elements by the different detail resolution.
I also set it up simple by Niagara for reference.
Rather than production, I made this for training/studying purpose. Especially. it is for junior or people who is beginner interested in FX shader tricks.
Definitely, you can create more cool things than here by tweaking the noise or different mesh, shader tricks.
Hope you can have fun from here to develop your own projects.
Cheers!
