Hello, I am a student starting to learn ue4 materials.
I have been following tutorial by unreal ‘Shaders in UE4’ and couldn’t find a node called transformVector. Right click on the mouse, searched transformVector, but couldnt find such node. Am I doing something wrong? plus, I couldnt find ‘Absolute World Position’ node either…
I think this is so noob question, but I’ve got nowhere to ask…
just click on that node, change the input space and output space, just like you tweak a value in a scalar.
Green nodes have options, occasionally red nodes do as well.
Thank you! I got it! like this, the name of the node which I have to search for and which is seen on the editor seems to be different. how should I figure out what I have to search for? for example, the node in the tutorial was ‘transformVector’, but what I should have look for was ‘transform’
One more question about the material. I can’t really understand the marked part means. converting (0,0,1) to world space results in center of the object? I think lerp between it and pixelNormalWS by a parameter decides how much its normal is affected by normal map, is it correct?