UE4 Flipbook MotionVectors Asymetrical RowColumn Count Fix

I’ve made a video showing a fix for Optical Flow in UE4, where it didn’t properly support non identical row/collumn counts. Also walk through the debug process of discovering why it was off, and how the solution came.

We’ve also launched a “Resources” page on our site where this video lives and we intend to continue to uploading educational material, technical videos, and internal tools.


Or… straight to the video on the OF fix:


Cheers for the resources! :smiley: