UE4 Building Destruction Test

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update image(adding a smoke)

Using Houdini and UE4
Smoke hasn’t been completed yet (I plan to make it with Houdini’s Pyro).

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is this unreal chaos or a baked version coming from houdini?

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didn’t use Chaos. This is baked with Houdini.

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this one is with niagara? i don’t know with name or id attrbute in niagara.

Adding a smoke

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