UDK particle react to sound issue

Hi everybody, i try to figure out how to make particles parameterizable with audio spectre. I want to change some particles aspect (size, color etc…) when the sound play . Somebody can help me on this one ? Thanks in advance

Stéphane

Have you tried these? (Not tried audio spectre, but presuming you have some Blueprint events you can use?)

Thanks Doggett, i will check that :slight_smile: I appreciate

Stéphane