Oh Wellā¦I didnāt say anything
OH wow, I already see several uses to that !
Thanks for the share @simonschreibt, looks like these patters are interesting to people, I had more then 800 downloads.
So, Iāll try to find time and do some more
A friend of mine has used substance to approach some VFX stuff check it out here.
Thanks for the share! ^^ I used Substance Designer for most of the VFX in my portfolio and it was great fun. I made a way of animating my substance and automating a spritesheet all in designer. Awesome tool for VFX!
Awesome! The networks look huge I wonder if thereās a way to automate substanceā¦like having a for-loop and iterating over the same nodes again and again changing some parameters a bit to avoid having the same little network with slight modifications 100x in the file?
There was a way to animate using time within substance player but it was of no help to me making flipbooks, designer couldnt be animated in the same manner so I made do with shifting paremeters like transform and noise disorder. The good thing about it is that both of those things loop
Looks realy great. Can you please tell what is your settings for Splater Circular? I spent a whole day and couldnāt replicate this pattern.
Iām not able to open substance right now but in here you should find my fire + settings:
I use Substance Designer to create textures 90% of the time!
https://www.artstation.com/boorch
Lately Iāve been trying Filter Forge as well but when it comes to a node-based tool, ease of use and UX (how easy/fast/practical youāre able to connect nodes and build complicated schematics) is king for me. So I guess SD will be my go-to tool for procedural texture creation.
What is Bruno tools? I tried googling this and did not find it. Maybe I havenāt read enough of this threadā¦
Sorry. I started very far down in this thread. I appreciate your response.
Iām a big Filter Forge Fanā¦But I can see how Substance Designer has surpassed it. I think I like the FF interface a bit betterā¦but maybe because it isnāt so clouded with all those features!
https://share.allegorithmic.com/libraries?by_user_id=18
here aswell but I suppose the gumroad is more up to date ? @Bruno
Hereās my gumroad: Bruno Afonseca
Usually itās more up to date because it takes Allegorithmic some time to approve content, but right now theyāre the same. An update to those tools is long overdue though
I missed Zoom Blur from Photoshop in Substance Designer, so I made one. Hope it will come in handy!
thx man! i missed that too!