Hello. I’m a newcomer to real-time vfx (I have some experience creating effects in Houdini). I’m currently trying to learn how to create effects in Unreal. I see Unreal is currently phasing in a new particle system, Niagara. Since I have no previous experience in either system, should I focus primarily on Niagara and not use Cascade very much if at all? I know there are some people who are saying Cascade will not be phased out completely anytime soon, but I haven’t yet seen anything that shows that Cascade can do anything better than Niagara can. Niagara also feels good to me as it has some similar properties to Houdini.
The only downside of Niagara is that there are very little resources about it, so the learning curve might be that much steeper. How much would tutorials in cascade give me a better idea of how to eventually use Niagara? Like is there enough crossover for it to be worth it?
Thanks for any and all help!