I’m Rafael de Freitas, 19 years old, Brazilian, and I study Game Development. The main focus of my studies is CG programming, therefore, I feel pretty comfortable with programming.
I’d like to ask what do you think is a good approach for a programmer to enter the VFX world as I know shaders, particles, basics of color and animation theory but I don’t have much artistic knowledge.
Another question that really worries me is: do you think it’s necessary to have good drawing skills or is it possible to not even draw at all?
And what would be a good way to start training drawing?
Please mind that my focus is not drawing in general, is just drawing possible custom textures for VFX (or whatever else might be useful).
In the end, my question boils down to what would be a good way to start studying VFX as a programmer that know’s barely anything about art.
Thanks in advance for your attention and I’m really amazed at the awesome community we have here!