Root Motion isn't working in Animation Montages

Heyy! I have a question regarding Root Motion.

So I made this character BP to play some Animation Montages. It’s the default UE mannequin btw. And I have made some montages from its anims as well. They have Root Motion enabled. Then I made a basic Animation Blueprint for the character too. The problem is when I play the montages the character doesn’t move. Basically the root motion isn’t working properly. I have also ticked the Root Motion Mode in the ABP to Root Motion from Everything. Nothing seems to work. Does anyone know what the issue might be?