Hi !
After looking everywhere i could not find the answer.
basically i have my system shooting some mesh “weapon” in a niagara system and it supposed to have a ribbon trail beind until here no problem.
Issue i have is that it looks like this
The Ribbon is not following the mesh orientation ( the cut of the ribbon spawn should follow the hilt of the weapon) like this
But as soon the mesh have a rotation the mesh doesnt stay oriented to the mesh rotation/orientation.
Here is my system:
i am truely at loss after trying lots of techniques.



