Hi ![]()
First challenge for me!
I’ll do my best ![]()
Hi ![]()
First challenge for me!
I’ll do my best ![]()
Here is my concept for the challenge ![]()
I think I’ll take a free diorama from Sketchfab or maybe a scene from the previous project I was working on (if my boss agrees) ![]()
Update ![]()
I took a diorama from the game I was working on before (My lead agreed)

Here’s his ArtStation (he did the scene) ![]()
https://www.artstation.com/jeromebonamy
Breakdown ![]()
I created a material function (MF_Colorless)
I’ve got 2 Material Parameter Collections that I can control in my sequence (I created a mask with this)
Location_Colorless
Scale_Colorless
I desaturated the colors inside the mask and plugged it in at the end of all materials
I don’t really like the “fairy” behavior. I think I’ll add props to the center and start channeling energy from it
Awesome! That already loooks really sick
Great touch to do the push force on the environment
Update 2 ![]()

I need to work on timing and loading but that almost done ! ![]()