like this texture, it has 6 rows and I would like to randomly pick one of these rows. maybe using random seed in dynamic parameter.
is there any way I can achieve this? it is very same thing in Unity, using random row
An then in the Sub UVAnimation you can set up the start position to be the random row multiplied by 4 to select the correct start position of the 4x6 sprite sheet, and the end position to be that same number + 3 so it goes along the row, like so: