Question About creating VFX textures!


#1

Hello everyone, I am real new to game VFX , but I would like to learn to create textures for VFX. Now i know some photoshop and after effects but it’s not enough. I searched for tutorials, books, courses, but I couldn’t find any. Do you guys know such sites from where I could learn? And I have another big problem, how do I make a texture like this or similar to it? wind


#2

I think that something like that could be achieved easily with Photoshop


#3

soft round brush for basic shapes, and a soft round smudge tool at 15% to blur your shapes could get you something very similar.

^that technique in combination with filters menu will usually get you what you want. Gaussian blur, motion blur, other>min, other>max are the ones I use the most and will get you pretty far!


#4

Looks like radial blur is useful here - there’s Spin and Zoom options.

Also don’t forget that you can always make a texture as a straight flat thing and then apply it to a mesh in Maya and use deformers to get a nice curve. Great for things like rings where you want to convert a square into a circle.

Hope that helps!


#5

Hi, it’s very simple to do. First you need beautiful trail. Then:


#6

I started using Substance Designer for these kind of things. What @ErbGameArt showed can be done procedural for more and different results (but of course you’ll need to go through similar steps as he showed).


#7

Get good with after effects as well as substance designer. There are a bunch of tutorials online which will show you the basics of both tools.