Pyro Shockwave needs some spark!

Yes I agree with the thought of making it grey and then adding color in engine. I think that might help me get my render time reduced since I am struggling a lot with it. Also, I did try out shading the pyro and got hang of it quite easily(Didn’t expect that :sweat_smile:).
Can anyone guess why the pyro takes so much time to render out and doesn’t properly give spritesheet while doing mosaic output ? :confused:
Thankyou for all the solutions. Really appreciate it. :sparkles: