A little background; I am someone with more programming knowledge than art skills although I like both. In my pursuit to learn game dev I found graphics api’s and learnt OpenGL which I am now decent at. Through this i found about the role of technical artists and real time vfx.
Here’s the issue: I wish to use programming skills to create real time vfx but in my research I found most of the vfx work is done by artists using existing tools (like UE Niagara, Unity ShaderGraph, Houdini etc.). I would very much like some advice on where i can take my skills or if i have to now choose b/w the programming side or the art side.