Problem with spritesheet

I have 6 images that i turned into a sprite sheet with glueit but when i import it to unreal it gets stretched.How can i make them not stretch?


Screenshot_3

Unreal will always display preview images in a square format, your textures aren’t being stretched. If you import a gradient that’s 4x2048, it’ll still show up square in the preview. Your texture should still hold the same dimensions as you imported it.

2 Likes

So the preview stretching doesn’t matter.Thanks for you help!