PopcornFX v2 Open Beta

vfx

#1

Hi everyone !

PopcornFX v2 is now in open beta !

The tool has been redesigned entirely, with the following key changes:

  • Node graph workflow
  • New layer (emitter) graph and timeline
  • New template system:
    • Allows you to reuse graph nodes everywhere
    • Hide complex behaviours, tweak easily
  • GPU simulation available in editor
  • No need to script everything: experienced users can still benefit from scripts (and the new auto completion !), but you can avoid scripting entirely using nodes
  • Editor available on Windows, Mac, Linux

For those of you willing to give it a try: https://www.popcornfx.com/services/editor-v2/

The editor also comes with a UE4 plugin so you can try effects in engine:

We are eager to know what you guys think!

Cheers


#2

Hi everyone,

We just released PopcornFX v2 Beta-2!

What’s new:

New tutorials added to online packages, you should check them out

Display of shape samplers in the viewport like we had in v1:

Easily insert nodes instead of rewiring manually (Ctrl+Space also works):

Spatial layers!

CPU/GPU simulation bounds computed
Bounds

For advanced users, display of per instruction performance and execution rate:

And lots of bug/crash fixes, you can see the full changelog in the beta download portal: https://www.popcornfx.com/services/editor-v2/.

Have fun!


#3

Hi everyone,

PopcornFX v2 Beta-3 is out !

What’s new:

New tutorials added to online packages, you should check them out

PopcornFX v2.0 SDK & UE4 plugin now available on PS4 & XBox-One, and GPU particles can now run on D3D12.

Long-awaited feature: custom particle data sent to shaders !


Above: Input1->3 will be remapped to UE4’s DynamicParameter1->3

Improved content browser navigation by adding a history, previous/next/parent buttons and better asset filtering:
Content%20Browser

Grouping nodes feels even better (input/output pins are now better named):

And lots of bug/crash fixes, you can see the full changelog in the beta download portal: https://www.popcornfx.com/services/editor-v2/

Enjoy :slight_smile:


#4

Hi everyone,

PopcornFX v2 Beta-4 (the last one) is out !
Official release for v2 is ~mid january :slight_smile:

What’s new:

Determinism is back !
Determinism

But also AnimTrack samplers \o/

Resources (Images/Meshes/Atlases/…) can now be exported as properties to parent graphs, this allows FX artists to create master templates that encapsulate entire graphs, and expose everything:
resources_as_properties

Improved nodes pins/properties workflow:
PinAutoExport

  • Pins can now easily be displayed/hidden from the graph
  • Pins/Properties can now easily be exposed to the parent graph

New Fit to viewport buttons:
Fit%20to%20viewport%20small

Beta-4 contains a huge bugfix list, more features, but also performance and lots of small usability improvements. You can see the full changelog in the beta download portal: https://www.popcornfx.com/services/editor-v2/

Enjoy :slight_smile: