Getting the assets in place. It’s a little frustrating that it doesnt look EXACTLY Like the concept right now, but I still have a long way to go.
Here are the things I want to address on it so far. C&C welcome obv.
-Fix the seem on the tornado
-dont have the smoke all exit at once.
-Have some floaty specs/particles, Like little balls of light blink and fade out.
-Create a better decal for the ground
-create some smoke/dust the gets moved around on the ground due to the shockwave.
-Create a shockwave.
-have the heat reach up from the ground (see Ike’s neutral “b”)
-Have an impact ring expand from wherever the most force is coming from (the base of the tornado?).
- See if you can light up the inside of the tornado, from the lightning.
-The swooshes on the outside still feel like billboards. Think about how to resolve that.
-Maybe have the lightning “charge” up the ground.