I’m applying what I’ve been learning trying to recreate more effects from Games I enjoy. I went and tried to make a fire similar if not the same, as the Fire From Borderlands 2.
Here’s the reference
some notes so far,
-The speed is all off
-My texture is wack
-I cant figure out the glow.
Can anyone help me figure that out? I feel like i shouldnt be having trouble with that, but for some reason I am.
I’ve got a panning material playing over one particle card, I figured that would emit light if i put a light module on it, but I guess not?