Particle System Ribbon Orientation

Hello, first post here!

I’ve been trying to make a sword trail using the particle system. It works ok but I have a small problem with the orientation which seems… world-based ? But I can’t find any option to turn it local with my current settings, or the problem is something else and I don’t know what

I am sure it might be something super simple and I’ll feel silly but I really can’t find many resources about this problem in particular :sweat_smile:

Thank you in advance :star:


image

(If i change the simulation space to Local, the trail doesn’t appear anymore)


Unity actually has a Trail Renderer component you can use for something like this, instead of a whole system.

Screenshot 2023-03-18 175419

(Unity - Manual: Renderer module)

:grinning: