New week, new question! Laser VFX - multiple lasers focussed on a single point

Im not sure you can use meshes with the sprite based lines module, I’ve taken a different approach and did it with ribbons which can take the shape of a 3D tube.

For this to work I first set up the number of ribbons and how many particles each ribbon should have (down to a minimum of 2) as user parameters which I used for the spawn burst module.
Gif

Then I used the Partition particles module (here’s a great tutorial) to separate each ribbon and then it’s just some lerping between values using the Normalized Index in Partition and a normalized partition parameters (in this case i had to manually create a normalized partition parameter because the one thats created from the partition particles module doesn’t have the option to include 1 and i needed it for lerping).

Here’s the complete setup:
Gif2

In this case I used lerps for the positions but you can definitely use the array method if you want to set it up in specific points.