Manus - Sketch #59: Light

Oh I can breakdown one more thing.


For the decal I created this texture in substance separating it into Alpha, Emissive, Height and Normal map and then did some simple shader magic to make it look like on the video.

I also made a ash decal, though for it I created a simple shape of directional splash in photoshop and then modified it in substance to get cooler look:


Then even simpler shader for it as it’s just alpha with dark color.

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