I’m going to join the challenge this weekend, so going to post all my progress there.
My initial idea is to make a Sun Spear (like the name of my company :3) falling from the sky and hitting the ground with some holy/light energy impact. Will see how it goes
Here’s another iteration! I added refraction, camera shake, hear wave and some fire (placeholder for now as I have to learn how to make a pretty one). There were plenty of other tweaks I did + cleaning up the project a bit.
For next steps I’m planning to add a trail to the spear and make it incinerate with time (as it’s sun spear xd).
Lately I’ve been a bit burnout, so didn’t manage to find enough motivation to follow up my work, hopefully it gets better and I can polish it up properly!
Also I follow with rather simple techniques, so not sure what would be interesting to show from the breakdown, though if anyone has questions then feel free to ask :3
I tweaked timing and some values, but I didn’t have enough time to add everything I wanted. It was fun tho! And lots of awesome effects were created to congrats to everyone!
For the decal I created this texture in substance separating it into Alpha, Emissive, Height and Normal map and then did some simple shader magic to make it look like on the video.
I also made a ash decal, though for it I created a simple shape of directional splash in photoshop and then modified it in substance to get cooler look: