Latest Update:
Final:
Hey guys!
I will give this sketch a try , it’s a fun challenge.
For a start I will see how far I can go with this picture of my light in the kitchen.
Made a few meshes so far:
Thanks for watching!
Latest Update:
Final:
Hey guys!
I will give this sketch a try , it’s a fun challenge.
For a start I will see how far I can go with this picture of my light in the kitchen.
Made a few meshes so far:
Update!
Started playing around in Unity.
I will try some different setups. Here is the first:
I made a few new meshes:
Projectile
Meshes
Update:
Thanks for watching!
I just started to mess around with VFX and really want to see how you managed to do that “curvy” trails. Can you do a breakdown?
Sure! I am using particles that have orbital and radial velocities. The bright tips are the particles. Then I use the trail node for the trails.
For the trail to go to the sphere I use an external force and then I have a force field setup like this:
I hope it helps!
Hey!
For todays update I added some anticipation. Mostly working on absorbing energy before firing the projectiles. Next step will be to add some impacts on the sphere that’s being hit.
Cheers!
This helped so much! Thank you!
Update! Added impacts.
I will put the final version on youtube for higher quality.