How would you create Animated UI VFX?

Thank you guys on the 2D skeleton animation programs! Really good info! :partying_face: I’m trying to figure now more in line with creating UI animations in Unreal. I know in unity they have a dedicated 2D canvas for UI particles, which is really awesome, but unreal seems to be lacking in that. For what I can gather the closet thing is to have material based VFX assign to images(image planes) inside the UMG. Similar to Gabriel Sanche’s breakdown here(Simple Fire Shader Breakdown) and Nick Russell (https://www.artstation.com/artwork/xzrvo1) for material effects. The one thing thou is if I want say stars to radiate from a center with random rotation and fading would I be animating each individual star in the UMG? or is there some voodoo material magic that can replicate that animation lols :ghost: In one repsect id like to replicate Marilie Latulippe-Allard’s effect here but in unreal’s UMG (https://www.artstation.com/artwork/Vdxkrb)

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