How to Limit Velocity in VFX Graph

Hello, I am working on a complex magical effect in Unity, and am having trouble finding a way to limit the velocity of my particles over life. I basically need the “Dampen” functionality that exists in the “Limit Velocity over Life” module of shuriken. My aim is to allow the particles to explode outwards at high speed, then slow down drastically near the end of the particles lifetime. Any help is greatly appreciated! :slight_smile: