Hi! This is my first time posting here, so if this is the wrong place I am sorry.
To the question at hand, VFX has always seemed cool to me but I haven’t really done any until now. I want to create something along the line of Nasus Q.
I followed the project L tutorial from CGHow but there were 2 main issues, first I can control the texture that well to perfectly have the highlights on the edges as it uses a stretched noise texture instead of something had painted. Second is that, after looking at the Nasus Q effect frame by frame, the effect pops up but the part connected to the staff stretches along with it.
So what i want is to create it using a mesh + some hand painted masks. I really have no idea how to make them move.
Sorry again if this is super obvious, as I really have only a very basic idea of how this works and only work with particles in Niagara before