Hovl: Sketch #32

I’m in! :sunglasses:
My initial idea:

100% done!

9 Likes
  1. image
    image
    It’s just stretched billboard trails with this texture

    I took chest from Asset Store https://assetstore.unity.com/packages/3d/props/stylized-cartoon-chests-130219
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image
I took bracers from here https://assetstore.unity.com/packages/3d/props/clothing/a-steel-oxidised-bracer-69318
then added fresnel to it
image
image

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I gave this effect to a friend for his asset :yum:


WIP! 5% done
1 Like

Very cool so far! What I like…I think I saw it in Diablo 3: As soon as the chest opens only for a tiny bit, showing strong lighting coming out of the small gap between base and cover. Here a rough sketch:

image

I saw a similar effect in the VFX portfolio on YouTube, but there it was made in a completely different way. And these golden chests will not be in my effect. I work strictly according to my sketch.

ah sorry! i just noticed that you have exactly this already in your sketch :smiley: image


30% done

Next:
Anticipation
Glow
Animation
Shake

7 Likes

So far so good! Love it <3

The same effect with a few new parts I add to wings effect. And it’s look good :slightly_smiling_face:


49% Done

Next:
3. Glow with energy grow
Animation
Shake

6 Likes

70% Done

Next:
Camera Shake

4 Likes

100% done!
It is better to look at full screen to see more small details.

9 Likes

I used this tutorial for ground crack https://www.bilibili.com/video/av80355648?zw

You may notice that the final idea is different from the original. I have been working on this effect for 2 weeks. The longer you work on an effect, the better it becomes. With all effects the same. The last thing I added is the white emission for the chest. Just looked at the effect in full screen and it seemed to me that something was missing. I added it when I was already recording a video.

1 Like