Holdimprovae :: VFX Sketchbook

Hello, I’m Holdimprovae,
I start my sketchbook because I want to motivate myself, and I want to put my future work together in a specific post.

the most recent activity from here before sketchbook was RTVFX sketch 54.

and you can check my old works on my Artstation.

:: thumbnail ::

Thrm-EX from Arknights. I made this fanart for practice real-time explosion.

I made main-explosive textures through Houdini pyro and I modeled the 3D model by parts with blender and I took the model to Houdini and fracture it into RBD simulation.



Looking forward to see what you will post here! You already have made some great looking VFX. :slight_smile:

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I had a time to recharge during the Lunar New Year holiday.

Recently, I’m sketching FX fanart based on Porforever’s OC, Sunset.
Character Source : ArtStation - Porforever

I did character modeling, rigging , and keyframe animation during January,
and now I started working on FX based on this asset.

My goal is to finish this sketch within February.
I’ll update if it goes further!


HoldimProvae : Sketch - Spellar Performance - Real Time VFX
ArtStation - 5-Stage Elemental Spell Performance FX
My most recent activity was FX for the Spellar Performance challenge.

Now I’m back to sketching for sunset.
but If the monthly sketch looks interesting, I’ll interrupt this again and proceed with the monthly sketch.

Next Priority plan

  • add Transition PP
  • make rough FX for remain actions.
  • more details

looks already very cool!

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I recently finalized my artstation Medieval : Back & Forth Challenge.
my submission is Here

concept designed by Kirill Leshyshak

After uploading the video, I discovered some things that need to be fixed, but I’m just going to wrap it up here so I can move on to something new fx works.


short resumed WIP for Sunset.
The reason I stopped working on this piece in the middle was because I participated in two community challenges in a row during production.

Now I’m going to pull it back out and finish it this month.
Currently I’m working on the climax phase, and as soon as I’m done, I’ll upload the full sequence shot and start a new one. :>


ArtStation - Sunset Fanart Skill Action VFX Sketch

Finally, I’m going to wrap up this sketch at this point. As a reminder, this is an FX sketch based on a character designed by Porforever. and I created this VFX fanart by imagining the combat abilities she could use on her lonely journey filled with war and blood.

My main experiment for this FX Sketch was to do a Cloth Simulation in Blender and then spawn it many through Niagara Geometry Cache Renderer to decorate the Ambient Environment.

The Geometry Cache Renderer is still limited by poor parameter binding support, but I think there are a lot of possibilities. so I’m looking forward to future updates.


it’s oozing character + stunning vfx and audio - brilliant work @Holdimprovae

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Thanks @Dom ! I feel great to finish this sketch. :slight_smile: