Hey everyone, I’m still new to VFX as a whole but feel welcomed by the community that has been curated here to seek out some help. I’m a student working on a project where I’m trying to figure out how to make this thick goopy liquid dripping effect for one of our monsters. As with most stuff I’m kinda stuck trying to figure out how to get started with such an effect. Thought by trying to recreate a rain effect but most of them are done by drawing lines that appear as rain but that doesn’t quite suit what I’m looking for. I will attach a concept image of our creature to give a sense of what I am trying to achieve. I work primarily in Unreal Engine and Niagara if that helps at all. And any hints or feedback would be appreciated and thank you.
Think I will start off by creating a droplet model, some masks of a droplet, and create a material similar to the blackish-green liquid and play with it from there.