Gregory Silva: Embergen Challenge

It’s about time to try some realistic sims effects!

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I’m using the preset explosion from embergen to bake some textures to test some shaders. Just got the fake depth working with the baked depth, and also the motion vectors. I’m using 4x4 atlases.

Also added the six-point-lighting to the shader, and it seems to be working with any rotation, camera angle and flipped meshes.

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Here’s a quick reminder that this Challenge closes this evening! Don’t forget to submit your final video to JangaFX using this Form if you’ve yet!

For the full rules and instructions, visit our original post here: