[Free Tutorial] Pro-Level Unreal VFX Portfolio Logic (Free for 4 Days)

Hi everyone! :wave:

I’m Rinban, an Unreal Authorized Instructor (UAI) with 20 years of experience in the game industry (ex-Nexon devCAT, Neowiz).

I’ve recently put together a structured tutorial series on Udemy that dives into the core logic of creating a high-end Game VFX portfolio. This isn’t just about using the tool; it’s about the industry-proven K-Style workflow, timing, and color theory.

I originally intended to release this for free, but due to Udemy’s length policy, I had to list it as a paid course. So, I’m sharing a 100% FREE coupon specifically for the Real-time VFX community!

What you will learn:

  • Essential structure for a professional VFX portfolio.
  • Step-by-step: Creating a 3D Sphere Energy Orb.
  • Pro tips on “Wave” skill aesthetics: Timing & Color.
  • English subtitles included!

:rotating_light: IMPORTANT: Use the specific link below to get 100% OFF. Searching on Udemy won’t apply the coupon. (Only 4 days left!)

:point_right: Free Access Link:
https://www.udemy.com/course/rinban_1/?
couponCode=35399D584F04A2C53E3F
I hope this provides real value to your learning journey. If you find it helpful, I’d love to hear your thoughts or see a review!

Happy creating! :zap:

I’ve taken a look at your course. Does it currently have 5 lectures, and will more be added in the future?

I understand that there’s no purchase fee, but I’ve spent around $100 on the subscription. I’m not sure if I might have misunderstood something.