Hello everyone, I’m new in VFX and i’m starting with Niagara in Unreal Engine.
I’ve made some VFX at the moment. Now I’m trying different things, and I want to know if there is a way to I reference a actor in my Niagara System and make my particles look at him on spawn
Then you can for example set a vector in Niagara to the location of the actor like this. Don’t forget to change the name to the name you are using in your niagara asset