This is my first post here and I’d like to share with you guys my current VFX Reel in Unreal.
The biggest inspiration for this work comes from the amazing job done by the VFX chinese community, and especially the work of Cokey Li.
In that regard, it might be more accurate to actually consider it a VFX study.
I spent about 7 months on the side to put this reel together and, like many of you I imagine, spent countless hours watching reels, gifs and dissecting the work done by those guys.
There are definitely things to improve in terms of timing, purpose and general aesthetics of the effects, but I call it a go for the time being.
I’d love to get your comments and feedback.